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Post Map and Doge Tile Editor

Post Map and Doge Tile Editor

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Devlog

  • PostMap V8
    March 13, 2026 by 404ed#gamedev, #pixel, #art, #wireframe, #tool, #room, #rooms, #build, #building
    New Wireframe tool has been added ,and painter! The main reason I made this tool was to finish up the wireframe portion to tile out rooms quickly. The painter is a work in progress ,and isnt great yet... Continue reading
  • PostMap Update V1.004
    December 06, 2025 by 404ed
    No longer will there be a global band setting for post map! you can set individual bands for each of the biomes making customizing ,and clean up aloooooooot easier. Should of been done in the first pl... Continue reading
  • PostMap Update V1.003
    December 04, 2025 by 404ed
    Massive lag issues fixed in post map when using adjusted biomes. Shuffling seeds ,and general settings should see a huge improvement with this. Your old texture sets may not work with this update if y... Continue reading
  • DogeTileEditor Update V1.002
    December 03, 2025 by 404ed
    Edit Biome menu had some issues that needed to be improved // now matches to the tileset size your working on ,and will adjust based on biomes imported no matter the size. Also improved lag on paintin... Continue reading
  • PostMap Update V1.002
    November 30, 2025 by 404ed
    Added some quality of life features ,and fixed opacity glitch with postmap V1.001... Continue reading
  • Released
    November 29, 2025 by 404ed#tool
    Released Starting Points for PostMap ,and doge tile editor enjoy!... Continue reading
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